(And what would be the point? By the time you had the hardware necessary to enable everything, F1 2001 would probably have hit the market!) You can't put this down to a hyper-realistic physics model ( Grand Prix Legends ' excuse) or a state-of-the-art graphics engine. If you have an nVidia-based chipset then you'll have problems (the game doesn't seem so happy with the GeForce and TNT cards).Įvery now and then we get a game that redefines "entry level" with its very high system requirements, and as gamers we accept this because this is how progress is made. And all this on a system that exceeds the recommended spec! I've been following the dedicated F1 2000 High Gear forum, and it would appear that you need something on par with an PIII 700mhz with a Voodoo3 card to get a good playable result. The last time I've seen a game go so slow was when I tried playing Grand Prix 2 in SVGA on my old 486 DX2/66!įinally I managed to get an acceptable frame rate when I opted for a test session with no other cars, and with a number of features switched off.
Any joy? Not really, as the game was still so jerky that the slightest steering input would result in a spin. To put it simply, frames per minute struck me as a more appropriate way of describing the frame rate! So I hastily retreated back to the menus, and this time slashed the screen resolution down to 640x480. It sure was one hell of an experience, but not exactly in the way I'd imagined. 1024x768 resolution? Yup, I'll take that. You know, I had such a fun time in the display menus before my first race, flicking on every single option thinking that this was going to be one hell of an experience. So all in all, I believe I was entitled to expect a satisfying performance on my PIII 500. On the box it says that you can get this game rolling on a P233 MMX, and its recommended system is a PII 450.